TITLE: Rain AUTHOR: Robert Clark Frayser, Commerce, OK GRADE LEVEL/SUBJECT: 2-4, Native American culture PURPOSE: The children find this lesson both interesting and thought provoking. They like it because it is a game, and it is easy. I like it because it helps show children what games were like for early Native Americans, how to use the environment around them, and how to "think on their feet" and relate to others. They learn cooperation, which is very much the "Indian Way". OBJECTIVES: The children should know where the game comes from, and why it is important. They should be able to remember all the steps and be able to play the game by themselves. It would be really good if the students could add variations, such as a lull in the storm, or more than one storm, but having the students get through the game on their own is a reasonable outcome to expect. RESOURCES/MATERIALS: All that is needed is a space with a hard floor (wood is best), or heavy tables. The student need to be able to get down on their knees or sit on the floor. Patient neighbors are also needed, as children can really "get into" the game and may get noisy in their enthusiasm. ACTIVITIES AND PROCEDURES: A class of 20-25 is a good size. The students sit in a circle if possible. The teacher leads a discussion on Indian games. Games, in the old days, often helped sharpen skills needed in adult life. Games were also just for fun. Games would reflect the environment the children lived in, as well as their culture. The teacher explains the game "Rain." It is a game played long ago on the north west coast. It rained a lot there, and one can imagine the children having to stay indoors and responding to nature outside. They made up a game, creating the sound of a rain storm using the wood floor. The teacher asks what often comes before rain. Wind often picks up, and that is the answer sought. The students make circular motions on the floor, and it sound like wind. (If the floor doesn't have a good sound, heavy table will do.) The next part is small drops of a rain shower. The sound is made with the fingertips striking the floor softly, then a little harder. A leader shows the students how long to have the wind build up, and when to start the raindrops. The sounds should overlap. The next sound is rain. This is made with all the fingers on each hand hitting quickly together. The last new sound is a hard rain, made with the palm of each hand pounding very quickly. The rest of the game is played in reverse order, as the storm passes. Variations can be added, such as shower or two with wind in between before the heavy rain hits. Once students have mastered the basic steps they should close their eyes and listen to how real it sounds. The whole game may then be played in a dim or dark room. TYING IT ALL TOGETHER: A follow-up discussion on Indian games should prove fruitful. Students may also want to learn other games from other tribes in different parts fo the country. The kinds of games an materials used can be contrasted and compared to the climate and resources of different tribes. The children have also found out that they don't need "things" to have fun. They love to bring in an outsider and have them guess what the sounds are.