CECmath.50 TITLE: Number Tick Tack Toe: A Math Game for Primary Grades AUTHOR: Ann James, Klawock Elementary; Klawock, AK GRADE LEVEL: 1st - 3rd OVERVIEW: As surely as the sun rises and sets, kids will learn how to play tick tack toe. They do not have to be taught the game. Kids learn it the way they learn jump-rope rhymes and knock-knock jokes. Yet, kids lose interest quickly because tick tack toe is not challenging enough. There are only about a dozen different outcomes. by changing the rules and symbols slightly, you can give the game new life while giving students extended practice in basic addition and subtraction facts. OBJECTIVE(s): 1. Students will practice basic addition and subtraction facts to twelve. 2. Students will use high level thinking skills to win at the game of tick tack toe. RESOURCES/MATERIALS: Students will simply need lots of scratch paper and pencils. ACTIVITIES AND PROCEDURES: 1. The class will need to be divided into pairs. 2. Each pair makes a standard tick-tack-toe grid. 3. Instead of using X's and O's, students use the numbers 0 through 9. Use numbers 0 through 12 for a greater challenge. Each number can be used only once during a game. 4. The object of the game is to complete any row, column, or diagonal so that two of the three numbers add up to the third. The order of the numbers does not matter. 5. The first move may NOT be in the center. (If the first player is allowed to make that move, he or she can always win the game.) 6. The second and subsequent moves, however, can be anywhere on the grid. TYING IT ALL TOGETHER: There is not any sure fire strategy for winning this type of tick-tack-tow game. Likewise, there seems to be no advantage in going first. The games, however, tend to end with a winner rather than in ties. Most losses result from carelessness. It's easy to make a mistake after four or five numbers have been played. That's when the game requires close attention, higher level thinking skills, and accurate adding and subtracting. The game is far more complex than tick-tack-toe in that there are thousands of outcomes. The one constant is good number facts practice in an enjoyable context.